Source: src/object.h


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/***************************************************************************
    vim:tabstop=4
                          object.h  -  description
                             -------------------
    begin                : Sun Jul 1 2001
    copyright            : (C) 2001 by Francois Biot
    email                : fbiot@free.fr
 ***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/
#ifndef	_object_
#define	_object_

#include	"glsolid.h"
#include	"vect.h"
#include	"CList.h"

// An object is any kind of object that
// contains a set of glsurace
// These surfaces must be closed
// unless the IsInside method will fail
class object : public glsolid
{
public:
	object(const CString& sName)	: glsolid(sName)	{};
	virtual ~object(){};

	// from glsurface
	virtual glsurface*	Duplicate() const;
	
	// from glsolid
	virtual	bool		IsInside		(const point &p) const;

	// methods
	
};
#endif


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